~bigbes/game-prototype-ftl PUBLIC

FTL-like spaceship combat game in Go + Ebitengine, single binary for desktop and browser (WASM)

Default branch: master

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Recent commits

  • edeadad7 chore: add BSD 2-Clause license — Eugene Blikh, 2 months ago
  • 7d266a3e fix(wasm): set go.env to empty object — Eugene Blikh, 2 months ago
  • 62c4b374 chore(build): replace Makefile with Justfile — Eugene Blikh, 2 months ago
  • 1b674aa5 feat(crew): restrict movement to room cell slots — Eugene Blikh, 2 months ago
  • a1f0ec55 docs(combat): record review conclusion — Eugene Blikh, 3 months ago
  • d77efb6b docs(combat): record verify summary — Eugene Blikh, 3 months ago
  • c0489ecc docs(combat): record approved plan and execute deviation — Eugene Blikh, 3 months ago
  • 9eb78ec2 combat: thread ship through shield/evasion readouts — Eugene Blikh, 3 months ago
  • 5eed43f0 combat: render, input, restart — Eugene Blikh, 3 months ago
  • 7b6452c6 combat: NewEnemyShip layout — Eugene Blikh, 3 months ago
  • cbe6e623 combat: Combat data + updateCombat with tests — Eugene Blikh, 3 months ago
  • 036d6feb docs(combat): record approved design — Eugene Blikh, 3 months ago
  • fcffe5a1 docs(systems-power): record review conclusion — Eugene Blikh, 3 months ago
  • 3144cda7 systems-power: hoist HUD cellBottom out of inner loop — Eugene Blikh, 3 months ago
  • f9d6b613 docs(systems-power): record verify summary — Eugene Blikh, 3 months ago
  • 1a02c6ed systems-power: drawHud, room dimming, right-click input — Eugene Blikh, 3 months ago
  • 1d4896f1 systems-power: HUD geometry + hudHitTest with tests — Eugene Blikh, 3 months ago
  • ef6e0d58 systems-power: System data + addPower/removePower with tests — Eugene Blikh, 3 months ago
  • aff16d4f docs(systems-power): record approved plan — Eugene Blikh, 3 months ago
  • 3b451416 docs(systems-power): record approved design — Eugene Blikh, 3 months ago