FTL-like spaceship combat game in Go + Ebitengine, single binary for desktop and browser (WASM)
Default branch: master
edeadad7
chore: add BSD 2-Clause license
— Eugene Blikh, 2 months ago
7d266a3e
fix(wasm): set go.env to empty object
— Eugene Blikh, 2 months ago
62c4b374
chore(build): replace Makefile with Justfile
— Eugene Blikh, 2 months ago
1b674aa5
feat(crew): restrict movement to room cell slots
— Eugene Blikh, 2 months ago
a1f0ec55
docs(combat): record review conclusion
— Eugene Blikh, 3 months ago
d77efb6b
docs(combat): record verify summary
— Eugene Blikh, 3 months ago
c0489ecc
docs(combat): record approved plan and execute deviation
— Eugene Blikh, 3 months ago
9eb78ec2
combat: thread ship through shield/evasion readouts
— Eugene Blikh, 3 months ago
5eed43f0
combat: render, input, restart
— Eugene Blikh, 3 months ago
7b6452c6
combat: NewEnemyShip layout
— Eugene Blikh, 3 months ago
cbe6e623
combat: Combat data + updateCombat with tests
— Eugene Blikh, 3 months ago
036d6feb
docs(combat): record approved design
— Eugene Blikh, 3 months ago
fcffe5a1
docs(systems-power): record review conclusion
— Eugene Blikh, 3 months ago
3144cda7
systems-power: hoist HUD cellBottom out of inner loop
— Eugene Blikh, 3 months ago
f9d6b613
docs(systems-power): record verify summary
— Eugene Blikh, 3 months ago
1a02c6ed
systems-power: drawHud, room dimming, right-click input
— Eugene Blikh, 3 months ago
1d4896f1
systems-power: HUD geometry + hudHitTest with tests
— Eugene Blikh, 3 months ago
ef6e0d58
systems-power: System data + addPower/removePower with tests
— Eugene Blikh, 3 months ago
aff16d4f
docs(systems-power): record approved plan
— Eugene Blikh, 3 months ago
3b451416
docs(systems-power): record approved design
— Eugene Blikh, 3 months ago